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General Discussion / B-Movies
« Last post by Andy on August 06, 2017, 07:38:01 PM »
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General Discussion / 2am, go back to bed
« Last post by Andy on July 23, 2017, 07:17:19 AM »
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General Discussion / The College Fund
« Last post by Andy on July 20, 2017, 05:48:55 AM »
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General Discussion / Stinky Cheese
« Last post by Andy on July 13, 2017, 08:45:25 AM »
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General Discussion / KIll, Fetch Collect
« Last post by Andy on June 29, 2017, 04:26:45 AM »
KIll, Fetch Collect



http://theddc.net/forum/index.php?action=gallery;sa=view;id=391

I have an idea kicking around in my head about some repeatable quest templates. I boiled it down to three basic quest types.

- Kill Quests: The player has to eliminate a specific number of enemies or a specific target.
- Fetch Quests: The player has to retrieve a specific item(s) from somewhere in the game world. Normally only used for specialized instances. May have a large impact on the game world.
- Collect Quests: The player has to collect a general item for turn in to receive a small reward. Commonly used for bounty quests like collecting pelts, etc. The collect quests are designed to have no impact on the overall game world.
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General Discussion / Cock Pop Solo
« Last post by Andy on June 24, 2017, 02:58:29 PM »
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General Discussion / It's Vagik!
« Last post by Andy on June 15, 2017, 09:09:25 AM »
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General Discussion / No sleep for the wicked...
« Last post by Andy on June 08, 2017, 07:45:10 AM »
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General Discussion / The Rocket Ship
« Last post by Andy on June 07, 2017, 07:09:22 AM »
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General Discussion / Rats with money!
« Last post by Andy on June 05, 2017, 08:55:49 AM »
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