KIll, Fetch Collect
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Description: I have an idea kicking around in my head about some repeatable quest templates. I boiled it down to three basic quest types.

- Kill Quests: The player has to eliminate a specific number of enemies or a specific target.
- Fetch Quests: The player has to retrieve a specific item(s) from somewhere in the game world. Normally only used for specialized instances. May have a large impact on the game world.
- Collect Quests: The player has to collect a general item for turn in to receive a small reward. Commonly used for bounty quests like collecting pelts, etc. The collect quests are designed to have no impact on the overall game world.
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Posted by: Andy June 29, 2017, 04:26:45 AM

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